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29 Baler 514
In a field far north of Avalon, the party encounters Vosh, the evil man they first met in Avalon. A conflict ensues, in which Mercutio dons an Amulet of Amiability, which changes his personality; the party's future is looking dim. Then Vosh is joined by Milana, who is actually a black dragon, and Gabriella, Azrael's sister. Azrael offers to join the forces of darkness, but his sister turns him away-- Milana allows the party to leave, but Azrael's life is changed forever.
Later in the day, the heroes run into a band of elves. Recognizing the importance of the companions' quest, the elves take them to their City.
30 Baler 514
The party spends several days in the City of the Elves. The elves are a great help, removing the Azrael's cursed ring and healing the party, but they also reveal that Amaranth is dying of a magical disease. They also reveal more detail about the legendary Lost Tower and Golden armor.
The Princess of the Elves, her pale, perfect features framed by chestnut hair, asks that the companions continue onward to Arborn. She gives them a message for the King and speeds them on their way.
1 Jealer 514
The party is welcomed to Arborn. The king, unlike his dull-witted son, recognizes how great a threat the armies of darkness pose to his kingdm. He lends five stalwart soldiers-- Ellison, Joe, Lharl, Jake, and Tigyana-- to the party, equips them, and sends them to Hayit, the Artic continent, to locate the Golden Armor before the Armies of Darkness do.
2 Jealer 514
The heroes travel across the ocean, arriving at an Artic village. The buy a sled and some dogs, and removing Mercutio's cursed amulet.
Soon the party sets out from the Artic village, hellbent on finding the Lost Tower. They bring no guide, no map, and barely enough supplies to survive. For the next several days they travel, encountering wolves and a remorhaz (which Amaranth, Joe, and Mercutio dispatch together).
10 Jealer 514
The mighty adventures locate an ancient ruins, lost for ages in the snow of the Artic. Inside the ruins, they encounter some rather ferocious polar bears, which kill four of the five soldiers traveling with them. Only Lharl survives; he and most of the party ventures into a discovered tunnel while Mercutio buries the dead.
These four heroes will be dearly missed.
Brave adventures, unwavering companions;
Jake the fire-builder
Joe the remhoraz-slayer
Tygyana the stalwart
Ellison the true.
The six remaining party members spend the night in the tunnel they have discovered. During Amaranth's watch, they are attacked by a white pudding. Between the pudding and one of Milnasis's miscast Shock Sphere spells, the party is terribly wounded. The druid is killed.
The rest of the companions consider abandoning the wuest, but decide that Amaranth would have wanted them to press on. The bring his body with them; later in the night, he is visited by Titania, who ressurects him.
unfortunately, Mercutio and Azrael do not realize that this is the work of Amaranth's goddess. Believing the druid to be undead, they work to put his soul to rest. While Mercutio holds off Qel, Azrael hacks Amaranth's body into several pieces.
Eventually, the error is discovered and sorted out, but not before Amaranth, newly revived, loses an arm. Mercutio and Azrael both apologize, and the party sets up camp.
11 Jealer 514
The party reaches the end of the corridor, emerging once again into the tundra. The set up camp beside a lake.
12 Jealer 514
The party heads westward. Days later, they come upon the fabled Lost Tower. They have great difficulty getting in-- and once they do, each is confronted with a vision of his future.
Navigating the Tower proves to be as tricky as entering it. In each room, the party is presented with a new obstacle, from a cryohydra to an iron golem. Lharl, the last of the king's soldiers is killed in a heroic battle with a dragon.
Lharl, last of the Albornians.
Go now to your hero's death-- leave us to sing your praise.
You, who never showed fear, will fill our stories, our legends, our hearts.
Eventually, the heroes overcome all, and reach the top of the tower, where they encounter a room of treasure, including the legendary Golden Armor. As the tower begins to crumble around them, they run out onto the plane, rescuing the treasure from certain destruction.
End Adventure Five: 12 Jealer 514
Amaranth earns 15500 XP. He reaches level 7!
Azrael earns 28490 XP. He reaches level 7!
Mercutio earns 30000 XP. He reaches level 7!
Milnasis earns 23500 XP. He reaches level 5(m)!
He reaches level 6(t)!
Qel earns 25000 XP. He reaches level 6!
15 Jealer 514
The party divides and experiments with the magic items they have discovered. Azrael dons the Golden Armor,
granting himself the powers of a God; Amaranth discovers a ring that allows him to assume any form he desires;
Qel secures a Cloak of Shadows; Milnasis a Ring of Apathy. Mercutio is nearly killed by an Amber Monkey,
the most feared of all magical items.
Azrael, with his newfound powers, teleports the party to the Elven Village. Once there, Amaranth wanders into
the forest. The rest of the party begins to make plans to confront the Armies of Darkness.
10 Dunler 514
The party has been studying and training for the last ten weeks; they finally feel that they are prepared for the
war which looms on the horizon. Azrael has become slightly darker, and the other heroes have begun to notice
subtleties in his actions that suggest that all is not right with the young boy. Qel and Milnasis have spent
the last couple of months in the elven village, drinking and womanizing, while Mercutio has buried
himself in his studies.
A messenger comes to the Elven queen and says that Avalon is under siege, and
needs the support of the Elven armies. The heroes laugh, but their frivolity is cut
short as the queen slumps in her chair. A moment later, she looks up, and a dark voice
emannates from her, demanding that the party turn the armor over to the armies of darkness.
"This extends beyond mortal armies," the voice bellows, and it promises Azrael that he will
meet Casca herself if he complies.
Azrael replies, "In the long run, either I'll kill you or you'll kill me. I get to meet Casca
eventually, either way." The evil spirit scowls in anger, then leaves the body of the Queen.
Her majesty does not recover however, and Mercutio is forced to carry her to her chambers,
so that she can rest.
All that remains is to find Amaranth; so, naturally, the party wanders out into
the forest.
Needless to say, they find him there, albeit not quite as expected. He bears the scars of a recent
crucifixion, his clothes are torn away, and he and two strangers are lying unconscious in a burned-out
clearing in the woods. One of the strangers is a reptilian woman with an evil demeanor, the other
is a Pixie male.
The party revives the evil-looking dragon-woman and the Pixie, who claims he is from the land of the
Armies of Darkness, and almost immediately indocrinate them into the party, although neither they
nor Amaranth can explain their current state. At that point, the woman, whose name is Niralth, turns
treacherous, attacking Mercutio, who defends himself. The two are in pitched combat when Azrael
reappears in the clearing, emannating waves of unholy fear. The party scatters.
When they regroup, the heroes decide to let Niralth and the Pixie (his name is Wax) join their
campaign. Needless to say, Mercutio is a bit wary of admitting Niralth, but he accepts Wax's service
as a loyal familiar. The companions return to the village.
It turns out Wax has a message for the queen, but she is stil unconscious, so Mercutio
takes the pixie to the prince instead. The message is incomprehensible, however, and
the prince merely scoffs at the bard. In the interim, the heroes have decided to go to Avalon.
11 Dunler 514
The elven armies lend the party members several gryphons, but the heroes are impatient.
they decide Azrael, Milnasis, Amaranth, and Qel will teleport ahead, while Mercutio,
the new party members, and an elven soldier named Devon will catch up on the mounts.
It is many hours later that the party regroups in the battle-torn city of Avalon.
The druid cast a spell, scrying the location of Milana, Vosh, and Andrew.
The companions all decide to attack Milana, execept Az, who still maintains his love for
her, but agrees to go along nonetheless. The party rushes to the dradon-lady's location,
but almost immmediately, Azrael is magically charmed by her, and proceeds to attack his friends.
He slays Mercutio and injures Niralth, before Amaranth transforms into a dragon and
flattens him. The party (with the obvious exception of the mage) flees.
Meanwhile, Mercutio awakens from death with newfound powers. He rejoins the party,
to find that Azrael has been stripped down, tied up, and mocked by Milnasis and Amaranth.
The druid casts a spell on the warrior'sarmor and helm, aand deciding they're okay,
returns them. Az dons his armor and, claiming he can no longer trust the party, flies
away on a gryphon named Courage. He says he will return with the elven reinforcements;
the other heroes go to sleep, planning on joining the seige on the morrow.
12 Dunler 514
In the morning, Mercutio's powers have left him, but he retains his darker view of
the world. The company joins the defense of Avalon.
Mercutio, Milnasis, and Qel face overwhelming odds in combat but persvere, while Niralth
and Amaranth take turns attacking from the air. Eventually, the tide of battle turns against the
allies, and they are forced to retreat to the Keep.
Outside, Avalon is burning. A glance outside of the fortress reveals only
darkness, punctuated by Orog camp-fires. War chants continue all night, and
every once in a while a shrill scream fills the air as an Orog finds and
tortures a once hiding villager.
Inside the keep things seem grim. The wounded and dying are everywhere.
There is little help for them, and many are not going to make it through the
night. The ash in the air covers everything, making breathing hard. The blackish
layer seems to reflect the doom which everybody holds in their hearts.
After the long flight to Avalon and their battle, the heros are very tired.
Soon after escaping into the keep, Niralth falls unconcious. She turns extremely
pale and her body twitches every once in a while. The prince gives up his bed
chamber to give her a place to rest, and a guard is posted to watch over her.
Mercutio questions the prince, accusing him of being a traitor to his
nation. At first the prince tries to defend himself, but eventually breaks
down. In an insane manner, he relates that he had made deals with Millana and Vosh
in an attempt to protect Avalon. In return for information and supplies, Avalon
was to be spared. The attack took him completely by suprise, and although he had
been gathering troops to send to the king, they were caught unawares. At the end
of his ranting, prince Andrew screams out, asking the king for forgivness. Unsheathing
his dagger he plunges it into his chest as he curses himself. His last words are that
perhaps Mercutio can set right the evil he has wrought; "Take my throne," he says,
"and make Avalon a city of light once more."
The rest of the heros attempt to help out the wounded. Amaranth works through
the night, treating those who can be saved. The others; Wax, Milnasis, and Qel try to
help him but exaustion soon overtakes them.
Niralth is still unconcious, and her body trembles more and more as the night progresses, the
spasm occur with greater and greater frequency. None of the physicians or priests understand
what is happening to her. The situation looks hopeless, but the heroes do not despair.
End Adventure Six: 11 Dunler 514
Amaranth earns 5500 XP.
Azrael earns 5000 XP.
Mercutio earns 9000 XP.
Milnasis earns 9000 XP.
Niralth earns 3250 XP. She reaches level 4!
Qel earns 8500 XP. He reaches level 7!
Wax earns 200 XP. He reaches level 4!
12 Dunler 514
Dawn comes. What light is able to make it through the black clouds and the black
air has a blood red tint to it. The men in the castle prepare to make their last stand
against the invaders, hoping that Azrael and the elves arrive in time to save them.
The remaining party members meet in the throne room, where Mercutio, dressed now in
black robes, has taken his place as king. They make plans for a while, and
Wax suggests that he spy out the location
of Milana, so they can confront her again now that Azrael is not here to defend her.
Mercutio dismisses him, and he flies off.
Amaranth, Qel, and Milnasis, on the other hand, are concerned about Niralth. They go
to her room to check on her, leaving Mercutio to his audience hall, and are gone a
long time. Then Mercutio hears screaming coming from the warrioress's chambers. He leaps
from the throne and runs to investigate.
Upon entering Niralth's room, the mage-king is confronted by a hideous sight. During
the night, some hideous power has worked its evil upon Niralth; she has become transformed
into a demon, and is attacking the party! Instantly, the mage moves to action, knocking
the demon unconscious with a combination of magical javelins and spells. Amaranth, in his
usual naive way, runs to heal the monster.
The party leaves the unconscious Niralth with a young boy guarding her, and head to the battle
outside. They defend the keep valiantly-- Mercutio and Amaranth rain spells down on the enemies'
head, while Milnasis flies over the battle on bat-wings, causing despair in the forces of evil.
Qel fights the enemy hand-to-hand, slaughtering his opponents from the shadows, and Wax raises
morale with his songs of glory and triumph. Niralth awakens, having won the battle for her soul,
and adds her prowess to the fight, confronting the armies of dread with fire breath and dragonfear.
Azrael arrives with several gryphons and aids the party, defeating Vosh in single combat.
The armies of darkness, bereft of their leader, despair and are quickly cut down. The party returns,
victoious, to the sanctity of the castle.
End Adventure Seven: 12 Dunler 514
Amaranth earns 60500 XP. He reaches level 8!
Azrael earns 70500 XP. He reaches level 8!
Mercutio earns 65500 XP. He reaches level 9!
Milnasis earns 70500 XP. He reaches level 7(m)!
He reaches level 7(t)!
Niralth earns 60750 XP. She reaches level 7!
Qel earns 69500 XP. He reaches level 9!
Wax earns 28250 XP. He reaches level 6!